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Allure 3: Getting Started

Install & Upgrade

Install for Node.js

Upgrade Allure

Working With Reports

How to generate a report

How to view a report

Improving readability of your test reports

Improving navigation in your test report

Allure 2: Getting Started

Install & Upgrade

Install for Windows

Install for macOS

Install for Linux

Install for Node.js

Upgrade Allure

Working With Reports

How to generate a report

How to view a report

Improving readability of your test reports

Improving navigation in your test report

Features

Test steps

Attachments

Test statuses

Sorting and filtering

Defect categories

Visual analytics

Test stability analysis

History and retries

Timeline

Export to CSV

Export metrics

Guides

JUnit 5 parametrization

JUnit 5 & Selenide: screenshots and attachments

JUnit 5 & Selenium: screenshots and attachments

Setting up JUnit 5 with GitHub Actions

Pytest parameterization

Pytest & Selenium: screenshots and attachments

Pytest & Playwright: screenshots and attachments

Pytest & Playwright: videos

Playwright parameterization

Allure Report 3: XCResults Reader

How it works

Overview

Test result file

Container file

Categories file

Environment file

Executor file

History files

Integrations

Azure DevOps

Bamboo

GitHub Actions

Jenkins

JetBrains IDEs

TeamCity

Visual Studio Code

Frameworks

Behat

Getting started

Configuration

Reference

Behave

Getting started

Configuration

Reference

Codeception

Getting started

Configuration

Reference

CodeceptJS

Getting started

Configuration

Reference

Cucumber.js

Getting started

Configuration

Reference

Cucumber-JVM

Getting started

Configuration

Reference

Cucumber.rb

Getting started

Configuration

Reference

Cypress

Getting started

Configuration

Reference

Jasmine

Getting started

Configuration

Reference

JBehave

Getting started

Configuration

Reference

Jest

Getting started

Configuration

Reference

JUnit 4

Getting started

Configuration

Reference

JUnit 5

Getting started

Configuration

Reference

Mocha

Getting started

Configuration

Reference

Newman

Getting started

Configuration

Reference

NUnit

Getting started

Configuration

Reference

PHPUnit

Getting started

Configuration

Reference

Playwright

Getting started

Configuration

Reference

pytest

Getting started

Configuration

Reference

Pytest-BDD

Getting started

Configuration

Reference

Reqnroll

Getting started

Configuration

Reference

REST Assured

Getting started

Configuration

Robot Framework

Getting started

Configuration

Reference

RSpec

Getting started

Configuration

Reference

SpecFlow

Getting started

Configuration

Reference

Spock

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Configuration

Reference

TestNG

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Configuration

Reference

Vitest

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Configuration

Reference

WebdriverIO

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Configuration

Reference

xUnit.net

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Reference

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On this page

1x02_b_h_us_

: In a controversial and disturbing creative choice, a stalker "connects" with Tess via fungal tendrils as she prepares to ignite the building.

: A major departure from the game’s "spores" concept, this episode introduces the "mycelium network." Stepping on a patch of fungus in one location can alert a horde miles away, heightening the tension of every footstep. 1x02_B_H_US_

: Bella Ramsey’s performance captures Ellie’s first time seeing the outside world. Her fascination with a hotel lobby or the "view" contrasts sharply with the danger surrounding them. : In a controversial and disturbing creative choice,

The code 1x02_B_H_US_ generally refers to the internal production or filing nomenclature for , titled " Infected ." This specific episode is a pivotal moment in the series, directed by Neil Druckmann, the creator of the original video game. It transitions the story from the survivalist desperation of the Boston QZ into the haunting, overgrown ruins of the city’s downtown, setting the tone for the journey ahead. The Boston Ruins and World Building Her fascination with a hotel lobby or the

The emotional core of 1x02 focuses on the friction between Tess’s burgeoning hope and Joel’s cynical survivalism, with Ellie caught in the middle.

The episode serves as a masterclass in environmental storytelling. By taking Joel, Tess, and Ellie into the "Museum" and the sun-drenched, vine-choked streets of Boston, the production visualizes the 20-year decay of civilization.

: The shift from the claustrophobic, blue-tinted QZ to the golden, wide-angle shots of the "State House" highlights the beauty of a world without humans.

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