Spatial computing and VR allow fans to watch games from a "court-side" perspective or even player viewpoints.
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: 2026 is being framed as the year of "intentional media," where non-news content is expected to account for over 55% of total audience minutes as users prioritize puzzles, games, and practical service content. Technological Innovations Technology Impact in 2026 Generative AI Spatial computing and VR allow fans to watch