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Aggravation Direct

Elias grunted, his eyes fixed on his blue marble, currently sitting three spaces away from his 'Home' row. He had been playing conservatively, avoiding risks, while Maya played like a chaotic whirlwind.

Maya stopped laughing, her hand hovering over the board. "Eli, it’s the name of the game. If I don’t bump you, you win. If I bump you, we both keep playing." aggravation

But the peace lasted exactly ten seconds. Maya rolled a five, landed squarely on Elias’s second marble near the center, and with a delighted clack , sent it tumbling back to the Base. "Aggravation!" she cheered. Elias grunted, his eyes fixed on his blue

"You’re playing too fast," Elias muttered, shaking the dice cup with rhythmic intensity. "Strategy wins this, not speed." He rolled. A four. He moved his marble safely into his row, exhaling a breath he hadn’t realized he was holding. "Eli, it’s the name of the game

"It’s frustrating to start over," Elias said quietly, looking at his lone marble back at the start.

Elias felt the heat rise to his neck. "That was completely unnecessary. You had another move that wouldn't have bumped me."

"Yeah," Maya agreed, leaning forward. "But the board doesn't change. The shortcuts are still there. You just have to roll again. If you stay in the Base because you're mad about being bumped, you’ve already lost."