Skill-based challenges that put players into specific match situations to prove their "nerve".
While the console versions featured high-definition graphics and online multiplayer, the mobile version focused on providing a quick, accessible cricket experience for the "Java ME" (J2ME) era of phones. 🏏 Key Features Brian Lara Cricket 2007 For Mobile
Featured an early mobile version of Hawk-Eye technology for instant replays. Skill-based challenges that put players into specific match
Included the ICC Cricket World Cup 2007 and ICC Champions Trophy 2006 , featuring real player names, kits, and likenesses. Game Modes: One Day Exhibition: Quick matches for on-the-go play. featuring real player names