Collide -
Use the Collision Matrix (Edit -> Project Settings -> Physics) to define which layers interact, preventing performance issues.
Select your object, go to the Dynamics tab in the Object Manager, and click Add Collider to make it interact with other objects. Maya Particles: Use the Make Collide setting. A value of means no bounce, while provides a full rebound. COLLIDE
You don't need rare hero pulls to start winning. Focus on heroes that are easy to unlock early in the game to clear campaign stages and perform in PvP. Use the Collision Matrix (Edit -> Project Settings