Deathwatch: Core Rulebook -
: Characters do not purchase gear with currency; instead, they are allotted "Requisition" points based on their mission's importance to outfit themselves with specialized wargear. Character Creation & Specialties
: To simulate the overwhelming numbers of enemies like Tyranids or Orks, the game includes specific "Horde" mechanics that allow large groups of enemies to be managed efficiently. Deathwatch: Core Rulebook
: Battle-psyker who uses powerful psychic abilities to devastate foes or protect allies. : Characters do not purchase gear with currency;
: Heavy weapons specialist providing massive fire support. 000 RPGs like Dark Heresy
: Unlike other Warhammer 40,000 RPGs like Dark Heresy , Deathwatch characters start at a significantly higher power level, with average stats around 40 compared to 30 for human characters.