Divinity.original.sin.2.definitive.edition.part... -
A "Story" difficulty level was added for players who want to focus on the lore and exploration rather than the deep tactical combat.
This edition includes a new physics engine and better optimization, resulting in much smoother performance on both PC and consoles. Divinity.Original.Sin.2.Definitive.Edition.part...
Nearly 150,000 words of dialogue were rewritten or added to flesh out the final chapter, improving the narrative flow and character arcs for Origin Characters . A "Story" difficulty level was added for players
The inventory system was updated to allow for party-wide management, and the quest journal was redesigned to be more intuitive for tracking multiple storylines. The inventory system was updated to allow for
This version was a major overhaul that revamped the game's third act, improved performance, and added significant quality-of-life features. Key Features of the Definitive Edition
Enhancements were made to the Arena (PVP) mode and the Game Master Mode , which allows players to create their own tabletop-style campaigns.
Muy interesante, curiosamente tengo la impresión q últimamente se tiene en mente más el SOLID, mientras q GRASP y GoF a veces hasta se desconocen, así q un post muy relevante