Clicking a tile can reveal treasure, power-ups, or monsters. Revealed enemies often exert a "zone of control," blocking you from flipping adjacent tiles until they are defeated.
Survival depends on your food supply . Each floor transition consumes food; if you run out, your hero begins to lose health rapidly.
Fights are turn-based and calculated. Monsters often strike first, and their unique traits—like the Rat King gaining buffs for every unrevealed tile—require you to plan your clicks carefully. Exploration and Worlds