Farthest.frontier.v0.8.0p5.rar
: Harvesting stone became more tied to road clearing, with some players finding they had to build roads over stone deposits just to encourage mining.
: Addressed a conflict where new crop fields could be built on top of existing ones. Farthest.Frontier.v0.8.0p5.rar
: Villagers in this version showed a new prioritization logic, often preferring to clear roads or stock shelters over clearing active build sites. Resource Balancing : : Harvesting stone became more tied to road
: Fixed issues where relocated buildings would lose their original orientation. if sometimes more demanding
: Tree yields were increased, though the time required to chop them also rose.
The v0.8.0 update focused on refining AI behavior and resource management to create a more immersive, if sometimes more demanding, survival experience: