File: Contagion.zip ... May 2026

: Point the glue attribute to your Step Definition package.

: Ensure your add-on folder follows the internal hierarchy of the game (e.g., scripts/ , maps/ , sounds/ ) so the engine recognizes the bundled features. File: Contagion.zip ...

: This should contain the compiled JAR and the resources needed for execution. Stack Overflow suggests using tools like Tycho or Maven to automate the assembly of these plugins into a zip. 3. Game-Specific "Contagion" Scripts : Point the glue attribute to your Step Definition package

If this refers to the game , "putting together" features often involves the Wwise Sound System or Hammer Editor : Stack Overflow suggests using tools like Tycho or

Do you need help for the features or packaging the .zip file itself?

If you are packaging these for a release (like a mod or a distribution), follow a standard layout: : Place all .feature files here.

Is this for a specific (like the UNC COMP110 Contagion Simulation)?