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Fleshcult.rar

Emits a faint, sickly red glow that intensifies during ritual raids or solar flares. Steam Workshop::Epoch

High-ranking cult members can "Bond" with the Spire. This grants them a unique Flesh-Mend ability, allowing them to regrow lost fingers or toes at the cost of massive temporary exhaustion. Visuals and Effects Fleshcult.rar

The Spire acts as a biological "server." It emits a psychic field that reduces the psychic sensitivity of outsiders while boosting the "Body Modder" mood buff for cult members. Emits a faint, sickly red glow that intensifies

Your colonists gather to feed the Hearth. As they chant, the building consumes nearby organic matter (corpses or meat) to grow a Living Spire . Core Gameplay Mechanics Visuals and Effects The Spire acts as a biological "server

A "Neural Flesh-Hearth" (new building crafted from bioferrite and meat).

Once per quadrum, you can "draft" the Spire to pulse, instantly healing 10% of all fleshy injuries on nearby pawns but granting a temporary "Hunger-Pang" debuff that makes them eat 200% faster.