AGL47.08▼ -0.06 (0.00%)AIRLINK156.45▼ -3.99 (-0.02%)BOP27.84▼ -0.8 (-0.03%)CNERGY6.41▲ 0.08 (0.01%)DCL7.06▼ -0.4 (-0.05%)DFML13.84▼ -0.17 (-0.01%)DGKC184.76▼ -7.43 (-0.04%)FCCL45.29▼ -1.51 (-0.03%)FFL15.03▲ 0.29 (0.02%)HUBC204.28▼ -2.68 (-0.01%)HUMNL11.05▲ 0.1 (0.01%)KEL7.44▲ 0.15 (0.02%)KOSM3.83▲ 0.07 (0.02%)MLCF84.06▼ -0.48 (-0.01%)NBP245.62▼ -7.51 (-0.03%)OGDC263.56▲ 3.21 (0.01%)PAEL39.98▲ 0.65 (0.02%)PIBTL14.12▼ -0.34 (-0.02%)PPL204.21▲ 4.65 (0.02%)PRL26.2▲ 0.23 (0.01%)PTC50.68▼ -1.3 (-0.03%)SEARL81.18▼ -1.85 (-0.02%)TELE6.74▲ 0.08 (0.01%)TOMCL33.01▼ -1.34 (-0.04%)TPLP6.74▲ 0.2 (0.03%)TREET21.69▲ 0.24 (0.01%)TRG42.55▲ 1.45 (0.04%)UNITY9.53▲ 0.93 (0.11%)WTL1.23▲ 0.02 (0.02%)
Thursday, March 5, 2026

Fruitstand.7z

: If it is a graphical project (like a 3D rendering demo), it may contain textures, 3D models (like apples, oranges, or a wooden stand), and shader files.

: A classic example for practicing the use of Arrays, Lists, or HashMaps to store item names and quantities. How to Access the Content To see exactly what is inside your specific version: FruitStand.7z

: The logic for a "Fruit Stand" application, which often serves as a beginner-to-intermediate exercise for managing inventory, calculating prices, or handling user input. : If it is a graphical project (like

: Used to demonstrate classes (e.g., a Fruit base class with Apple and Orange subclasses). it may contain textures

Get Alerts