: Start the server using a start.bat or start.sh file. Monitor the console for any "Missing Dependency" errors. Key Features of the Setup
: Allows for custom-defined areas where specific PVP rules apply. Pre-built Maps : Often includes a HCF SETUP DYNAMICPVP (DevOwen).rar
custom world with increased ores and pre-designed flat areas for base building. : Start the server using a start
: Ensure you have a compatible server jar (usually Spigot , Paper , or a specialized HCF fork like Kauri or iHCF ) that matches the version the setup was built for (likely 1.7.10 or 1.8.8, which are standard for HCF). Core Configuration : Open server.properties and set your server IP and port. Pre-built Maps : Often includes a custom world
: Set capture points for competitive events using the specific plugin commands provided in the setup (check the plugin's config.yml ).
: Includes configurations for KOTH (King of the Hill) and scheduled world events. In-Game Setup Basics Once the server is live, you typically need to:
: Implements "Deaths Until Raidable," where factions lose points per death; reaching zero allows enemies to raid.