: Indestructible obstacles that block all movement. Water : Blocks movement but allows lasers to pass through. Ore : Does not impede movement and can be mined.
: A random map generation system was added featuring three distinct terrain types:
: The developer introduced a new color palette and improved the rendering of reflecting and splitting lasers , providing more visual feedback for complex setups. New Actions Hillside [v0.12]
: A new command allows players to clear all reflectors at once.
: Walls have been made more durable. Instead of being destroyed instantly upon impact, they now transition into a damaged wall state.
The update, shared by the developer in late 2019, introduced several significant mechanics to the game, focusing on structural durability and resource management. Key Gameplay Updates : A random map generation system was added
: Placing buildings now consumes a turn, though placing reflectors remains a free action.