: Most characters can summon or dismiss their Stand at will. While active, the Stand alters the user's entire move set and movement options, such as enabling double or triple jumps.
Fighters are categorized by how they interact with their Stands:
The standout feature of is the Stand System , which drastically alters gameplay based on whether a character's "guardian spirit" is summoned or dismissed. This mechanic introduces "character-dependent gameplay," forcing players to adopt radically different offensive and defensive strategies for every fighter. Core Stand Mechanics