Logs1.zip (2025)

There’s a visible 200ms spike in DB response times just before the timeout.

⚔️ Strong performance. If we tighten up the phase 2 transitions, we'll shave another 30 seconds off the kill time. logs1.zip

AFRs are exactly where we want them under load; no signs of leaning out. There’s a visible 200ms spike in DB response

Option 1: Performance Tuning (e.g., COBB, Hondata, HP Tuners) logs1.zip

We synced burst windows perfectly with the third potion phase.