Players interact with dozens of objects, finding clues and solving puzzles involving sequences, symbols, and mechanical parts.
Designed for 1–6 players, allowing friends to collaborate from anywhere.
Offers a Normal Mode with a 60-minute time limit for a traditional escape room challenge, and a Relax Mode with no time limits for a stress-free experience.
Set on a moving train used for transport to and from the Institute, where players must create a poison to end the Professor's experiments. Key Features
The game consists of a short prologue followed by three main themed escape room chapters:
Players interact with dozens of objects, finding clues and solving puzzles involving sequences, symbols, and mechanical parts.
Designed for 1–6 players, allowing friends to collaborate from anywhere.
Offers a Normal Mode with a 60-minute time limit for a traditional escape room challenge, and a Relax Mode with no time limits for a stress-free experience.
Set on a moving train used for transport to and from the Institute, where players must create a poison to end the Professor's experiments. Key Features
The game consists of a short prologue followed by three main themed escape room chapters: