To succeed in the early game and scale your studio, focus on these core mechanics:

: Initially, you must use third-party publishers. You can unlock your own Production Room once you have over $1,000,000 in capital (excluding loans).

: Use "Pre-Release for Press" marketing to get a +3% boost to final review scores if your base quality is already above 50%. Growth and Scaling

: Specializing your studio in a specific genre gives a flat +3% bonus to all final reviews for games in that genre.