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community update

plusone survey

our friends at plusone are doing their first yearly survey of the incremental game community!
if you have a few minutes, i'm sure they'd love it if you took the time to fill it out.

website update

better cloud saves (and more!)

you can now upload files to cloud save, and download cloud saves as files.
we've also rolled out a new look to the bar below games, some new tweaks in the sidebar, and a "continue playing" row on the homepage. for logged in users only

(*・ω・)ノ

galaxy.click is an open-source website for finding incremental games, socializing with others, and having fun.

website update

notified tags and oauth

some odd new features and a recap of what's been forgotten.

website update

game completion

you can now mark games as complete!
a little checkbox will appear next to the game, and it'll change to a different icon when the game has had an update.
the page formerly dedicated to game playtime now lets you manage completions and favorites, too.

support the site

patreon

if you love galaxy, consider helping it thrive for years to come, and get the donator flair and more in return.

features

cloud saving

take advantage of free cloud saving for every game on galaxy.
some games may even have it built-in, thanks to our cloud saving API!

developers

we're open-source

the source code for galaxy has been made available for anyone to read or modify however they see fit.

galaxy labs

galaxy cluster

cram multiple incrementals on screen at once, and tile them to best fit your needs.
currently, it's only a proof-of-concept. who knows where it'll go in the future?

developers

we ❤ developers

we know your struggles—making games is hard.
we've spent months making a site worthy of your games.

features

chat on galaxy

chat with other people on galaxy in real-time. for free, forever.

Madness.project.nexus.v1.05.d.rar May 2026

It ensured the game remained playable after browsers stopped supporting the Flash player.

A highly addictive RPG-lite experience. Players create a custom character, train specific combat skills (Unarmed, Melee, Firearms), and hire hirelings to survive increasingly difficult waves of enemies. Version 1.05 and the Standalone Era MADNESS.Project.Nexus.v1.05.d.rar

Before the 3D sequel took the world by storm, was the definitive interactive experience for fans of the Madness Combat animations. Originally released as a browser game on Newgrounds in 2012, it eventually received a "Standalone" release (often seen in versions like v1.05), allowing players to experience the carnage without the limitations of a web browser. The Core Experience It ensured the game remained playable after browsers