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Revenue for live experiences is projected to grow at a 9.6% CAGR through 2027, far outpacing overall consumer revenue growth.
The global entertainment and media (E&M) market is undergoing a significant transition from a post-pandemic surge to a more stable, digitally-led growth phase. After a peak of 10.6% growth in 2021, the industry is recalibrating toward a projected annual growth rate of . 1. Key Market Indicators (2024–2027) maturepornolder
While users are spending more time with content, their spending per capita as a percentage of personal income is expected to drop from 0.53% in 2023 to 0.45% by 2027. Global Entertainment & Media Outlook 2022-2026 Revenue for live experiences is projected to grow at a 9
Gaming remains a "juggernaut" that influences wider media through advertising and consumer engagement, with esports ticket sales rebounding to pre-pandemic levels (projected 13.8% CAGR). Contrary to the digital-only trend, there is a
Contrary to the digital-only trend, there is a strong "hunger for offline experiences":