Software.inc.v1.3.19.rar
: Start on Easy to gain more initial funds and specialization points. 2. Early Game: Building a Financial Buffer
: "Done is better than perfect" for your first release; fix major bugs in the beta phase, but don't spend years chasing a 10/10 score if you're running out of money. 4. Managing Employees Once you start hiring, team management becomes critical: Software.Inc.v1.3.19.rar
Do not rush into developing your own software immediately. Build capital first: : Start on Easy to gain more initial
: Set employees to Auto-Role so they only work on tasks matching their best skills (e.g., designers don't accidentally do marketing). Bookshelf (boosts skill gain)
: Add a Clock (increases room effectiveness), Bookshelf (boosts skill gain), and plants to keep mood high. 3. First Software Development