Leo laughed nervously, reaching for his mouse, but the cursor wouldn't move. In the game, a character modeled exactly after him stood up from a desk and walked toward the closet. The audio wasn't the game’s atmospheric soundtrack; it was the sound of his own breathing, looped and amplified.
When Leo clicked 'Extract,' the fans on his PC began to scream. The loading screen didn't show the usual stylized neighborhood. Instead, it was a grainy, high-contrast video of a real bedroom—his bedroom.
The screen flickered to black, leaving only a single line of text: The Voice is waiting for its turn to speak.
The objective popped up in the corner of the screen: