For a complete breakdown of every event code and dialogue choice, detailed guides are available for download on Scribd and Studocu .
The of The Headmaster focuses on refining early-game mechanics, introducing an overhauled economy, and providing a "skip to Chapter 2" option for returning players. This version centers primarily on Chapter 1 , where your goal is to restore discipline and uncover the secrets of the previous headmaster. Core Stat Management For a complete breakdown of every event code
: Keep this above 20 to prevent student grades from declining. You can gain points by punishing students in class (2 points) or public after-school punishments (1 point). Core Stat Management : Keep this above 20
: Costs for construction projects and items were significantly reduced in v0.13.2. You can now earn raises from school owners by passing specific rules during Friday meetings. Main Questline: Chapter 1 You can now earn raises from school owners
: Visit Miss Potts' apartment in the evenings (except Wednesdays) for training. Complete six training sessions, then visit her classroom during the day to see her progress and gain Influence. If a Headmaster Falls in the Woods : Unlock the Lake at a Friday school board meeting.