: Instantly sets a player's health to zero to test death-related scripts or animations.
: Allows testers to switch between roles (e.g., "Inmate" vs. "Police" in a prison-themed alpha) to verify team-specific UI and mechanics.
Developers often build these GUIs using the following methods:
: Instantly sets a player's health to zero to test death-related scripts or animations.
: Allows testers to switch between roles (e.g., "Inmate" vs. "Police" in a prison-themed alpha) to verify team-specific UI and mechanics.
Developers often build these GUIs using the following methods: