Tomb Of The Mask: Color Hack Now

: Entities made of static and grayscale pixels chase the hero, trying to absorb the light.

The goal is to reach the at the center of the tomb. As the hero dashes, the coins collected aren't just currency—they are "Data Fragments" needed to reboot the system and permanently lock the colors back into the world. If you'd like to develop this further, let me know: Tomb of the Mask: Color Hack

: Every wall touched by the hero is restored to its original color. : Entities made of static and grayscale pixels

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