Unlike standard shaders that use "faked" shadows, this project calculates light bounces across surfaces. It produces realistic soft shadows, ambient occlusion, and colored lighting from glowing blocks [2].

Most stable versions target Minecraft 1.20.x and above. AI responses may include mistakes. Learn more

Despite the "Vanilla" name, it is extremely demanding. You generally need a modern dedicated GPU (Nvidia RTX 20-series or AMD RX 6000-series and above) to maintain 60 FPS [1, 2].

Requires Iris Shaders (recommended for performance) or Optifine .

Requires Iris Shaders or Optifine . It may conflict with other "core shaders" that modify the same rendering pipelines. Setup and Requirements

For Java! (support 3d Models) | Vanilla Raytracing

Unlike standard shaders that use "faked" shadows, this project calculates light bounces across surfaces. It produces realistic soft shadows, ambient occlusion, and colored lighting from glowing blocks [2].

Most stable versions target Minecraft 1.20.x and above. AI responses may include mistakes. Learn more

Despite the "Vanilla" name, it is extremely demanding. You generally need a modern dedicated GPU (Nvidia RTX 20-series or AMD RX 6000-series and above) to maintain 60 FPS [1, 2].

Requires Iris Shaders (recommended for performance) or Optifine .

Requires Iris Shaders or Optifine . It may conflict with other "core shaders" that modify the same rendering pipelines. Setup and Requirements