Ww_bigbadbunny_animations 01-12-2022.zip 10.... May 2026
Diffuse, Normal, and Roughness maps specifically for the bunny model.
.fbx , .bvh , or .anim files containing sequences for a character likely named "BigBadBunny." WW_BigBadBunny_Animations 01-12-2022.zip 10....
WW_BigBadBunny_Animations_01-12-2022.zip Release Date: December 1, 2022 Project Codename: Wicked Woods (WW) Diffuse, Normal, and Roughness maps specifically for the
This package contains 12 high-fidelity character animations for the "BigBadBunny" boss NPC. All animations are rigged to the standard humanoid skeleton with additional bones for the ears and tail. Animation List: Idle_Grunt: Heavy breathing with ear twitch. Walk_Aggressive: Forward-leaning prowl. Run_Thump: Heavy impact run cycle. Attack_LeftPaw: Horizontal swipe. Attack_RightPaw: Overhead smash. Attack_Bite: Lunge and snap. Special_CarrotBomb: Ranged toss animation. Dodge_Roll: Side-to-side evasion. Hit_Light: Flinch from small arms fire. Hit_Heavy: Knockback recovery. Stun_Dizzy: Stars/wobble cycle. Death_Collapse: Backwards fall with final ear flop. Technical Specs: Framerate: 30 FPS Looping: 01-03 are seamless loops. Root Motion: Enabled for 02, 03, and 08. Animation List: Idle_Grunt: Heavy breathing with ear twitch