: The Geoscape region borders were updated to look neater and less pixelated, and base/city icons were refined.

: Accuracy bonuses for getting closer to targets were increased for most weapons.

: These were made more accurate within a 6-tile range but less effective beyond that.

: Significant work was done to increase performance on the Soldier Equip screen and fix various crashes, such as those occurring during save loading or when an alien used a grenade.

: The difficulty of the Cleaner Intel Hub mission was made dynamic, scaling based on which month it is revealed. For example, Cleaners are equipped with weaker SMGs if encountered in Month 1 rather than Rifles in later months. Weapon Balancing :

: A new restriction prevented players from overloading soldiers by more than 16 units of weight on the equipment screen, stopping the tactic of carrying excessive gear only to drop it on the first turn.